EUPHORIE & CRISE 1024architecture
In the architecture there are
Those moments are
Into moments of sound
transformed into moments of visual
Visual representation is physical
Visual experience is virtual
In mathematics, the tesseract is the four-dimensional version of the cube. What the square is to the cube, the cube is to the tesseract.
A tri-dimentional array of moving light mounted in an open scaffold construction are able to turn in any direction. Within the cube shape, the spotlights evoke a futuristic world. The installation is in fact no longer sculpture but motion itself: an ever-evolving state of shape and space of which the spectator is a part.
The installation offers a new way of seeing the urban environment and literally invests everyday reality with an extra dimension. Like the cube, all the fixed shapes are translated into a fourth dimension.
Flux 3.0 M_Scapes Installation by Asymptote
Flux 3.0 M_Scapes is a large scale digitally augmented virtual-real environment derived from and structured upon the skylines and sounds of three major global cities New York, Tokyo and Hong Kong. The installation used digital technologies to abstract and re read the cities in order to form the immersive installation work.
The skyline images that were used were each turned into binary digital data that could be redeployed as both projections into the space and data for soundscapes to be played as part of the installation. Within the space suspended above eye level, were abstract works modeled as abstractions of ‘speed bodies’. The forms were the result of a remodeling and abstraction of auto bodies, aerospace and nautical fuselages and the like, becoming three dimensional ‘canvases’ able to receive the digital imaging of the revolving sound emanating city scapes. Thereby playing and replaying the cities themselves as visual and auditory soundtracks and data. Cultural nuances, inflections and ‘fingerprints’ of each city were made evident in the experience of the installation, which further intensified the experience by the use of a mirrored room which extended the resulting urbanism infinitely in all directions, providing an experience of being in the underbelly of a vast abstract metropolis.